Collider problems (8932)

Hello, i'm having a problem with collision. I downloaded Unity 3, and as you know, it comes with "Bootcamp Demo". I liked the soldier model used in the demo, so i would like to use it in my game(by the way, it's as a hobby, i'm not planning to earn money from the work at Unity Studios). So i deleted all the game objects in the demo, except for the soldier and the GameManager object and saved it in a new scene, so i could implement my own terrain, models, scripts,... But if i add a terrain now, the soldier doesn't collide with it, it just falls through the terrain. Other objects don't collide with the terrain either. I created a sphere with a rigidbody and a collider, and it's the same problem.

Thanks!

zoeparman HI CHANGE THE HEIGHT AND RADIUS OF YOUR PLAYER COLLIDER IT WILL START WORKING OR USE TWO COLLIDER FOR THE BETTER WALK PERFORMANCE ..

3 Answers

3

Okay first off make sure you HAVE a collider on it.(go check now).. if you do make sure it's a capsule collider. and not a mesh collider.(go check now!..do it!). next off if you have both of those make sure the collider isn't a trigger.

Hope I helped!~

K.N.

Try adding an image to the question of your problem that may help.

Make sure your terrain has a collider to it. Wood collider is good if you don't want to make your own.

thanks i was also having same problem but now its fixed.but now i am having problem with camera it turn the soldier 90 degree .need help .and the zoom part also

Hello, You probably figured this out by now, but for anyone else wondering what the problem was. On the model there is a ‘layer’ area with a drop down menu to the right. click on the drop down menu and set the layer to soldier_collision. This fixed my problem.

No drop menu saying that on mine. What do I do?