I am new with Unity and I am currently trying to implement an endless racing game with items to pick.
The normal behaviour is when the car is on one of the 3 tracks :
However if I collide with an item from the side :
my car is being pushed aside :
I am not sure why because I do not have a rgidbody on my items but only on my car.
Do you have any idea about what could cause this issue ?
Thank you anyway for your help