Hi All,
I have 2 objects and and 2 colliders attached to each one of them.
If I want to detect a collision what should I use? the Trigger mechanism (i.e OnTriggerXXX) or Collision (e.g OnCollisionXXX) ?
I've been trying to figure the all issue of collision for couple of hours now and I'm still confused. Can U help me please?
Thank u for your answer. But I don't get it...what do u mean by triggers which don't cause collisions?
– anon87811751That's not what I said. Triggers don't cause collisions, at all. That's why they are triggers.
– Eric5h5Oh...Now I see...Thank u :)
– anon87811751This is not quite true. They will not interact with each other physically, but they will certainly cause a collision. Hence the reason you can pass the collision to the function as an argument.
– raybarrera@raybarrera: No, triggers do not cause collisions, and you can't pass a collision to the function as an argument. You can pass Collider, not Collision.
– Eric5h5