i try using
function OnTriggerEnter (myTrigger : Collider) {
if(myTrigger.gameObject.name == “player”){
Debug.Log(“Box went through!”);
GameObject.Find(“player”).SendMessage(“openParachute”);
}
}
method to do the same witha collider2d object but it doent work keeps saying error. please help.
1. Have you read the docs? 2. Which error?
– Sisso