Hello,
I have a problem with sphere collider.
The attached image is a c4d mesh file
I created box for box collider and sphere, for the center, for sphere collider.
When shield fell down, if i use the sphere mesh created with cinema 4d, for sphere collider, don’t work very well on movement.
If i use unity5 sphere collider the physic work very well and all movement are fluid.
Is possible recreate same sphere collider in cinema 4d or need only create collider in unity 5 editor for have a good physic movement?
Thanks for yours time.