Hello, I’m new to unity. I got a problem with Collider2D. The dolphin and the ground under the dolphin both have Collider2D component and they are not triggers, but when the dolphin jumps and lands on the ground, it keeps drilling through the ground. As you can see, the lower fins of the dolphin is in the ground, which I can’t understand. Does anyone has an idea about this?
Maybe try simplifying the dolphin’s collider, it looks like the computer’s automatically make the shape for you?