Colliders and flare effect

When developing our games we created some invisible colliders to avoid the user to go around, the problem is that they block the light flare effect of the camera, we didn’t find any workaround (we can’t disable the colliders).

We’d like to see a flag for every collider to “don’t stop flare effect”, it will be very useful.

Anyone missed this feature?

just put colaiders in diferent layer it will solve this problem

This feature already exists; select all the colliders and put them on the TransparentFX layer.

–Eric

Damn, every day here is something in Unity that i learn, seems when programming basic on '80 :).

Thank you.