Hi All
Say I have a game object with a rigifbody component and children (Transforms) each with a collider. Do I have to add rigidbody component on each child or the rigid body at the root is enough?
Because I have main character and child with box collider and only if I add rigidbody to the child my OnTriggerEnter is being called. But what if in the future I’ll have other children with collider on them?
Thank u in advance