After the upgrade, when I run the game, the sprite moves buts the collider on the same gameobject does not.
The collider is in the red circle, should be in the same position as the white rectangle sprite. The inspector shows the gameobject in question
This is a bug in 4.6.0b21. It is being worked on by unity staff.
A script like this on the same gameobject as each collider will let you at least work in the meantime:
using UnityEngine;
using System.Collections;
public class ColliderBugFix46rc1 : MonoBehaviour {
void Start () {
collider2D.enabled = false;
collider2D.enabled = true;
}
}