Hi, I have a very weird problem dealing with
rigidbody2d. Kind of similar to this question
Problem with colliders2D with GameObjects
I have a
boxcollider2d attached to it (lets call it “Player”). I am moving that object by
AddForce method on top of other
gameobjects in the world which only have
boxcolliders2d attached to them. But at times my Player stops moving as if it is colliding with a
gameobject and cannot move further ahead. Here are the images for it. I will explain more via images.
Both are images of same scenario. First Image is a bit zoomed out. And Second is zoomed in at the direction my Player is moving. Now the thing is my player is stuck there. And will be stuck there, unless I move my Gameobject 1 or Gameobject 2 a bit upward (increase their Y from even from the inspector). Or move Gameobject 3 a little downwards. Till I wont do that, my player is stuck there. I know this is a very weird problem and more information might be required. So, if you need to know anything else in the scenario, please do let me know. I would be very thankful if some1 help me to fix this problem. Thank you in advance.