Hi there
I have a small beginner problem. In my scene I have a cube with a cube collider attached to it. Said cube is moving towards another cube with a cube collider. For testing purposes I just want the Debug console to give me an ok when the the two collide. So I have folling script:
function OnCollisionEnter(collision : Collision){
Debug.Log("ok");
}
I tried that script on both cubes (not at the same time of course) but I don’t get that ok.
I tried working with triggers as well by setting one of the cubes as triggers:
function OnTriggerEnter (other : Collider) {
Debug.Log("Ok");
}
No luck there either. I feel like I tried everything but I don’t get the result I expect.
Can someone explain me, what I’m doing wrong?
Thanks
mitti2000