Hi, It sounds as strange as it feels. I am moving around my terrain and keep hitting an invisible object that literally doesnt exist. I have rebaked the navmesh to see it that solves the issue and searched through my scene objects and there is nothing where I am colliding. I is actually a large area close to an asset that I purchased from the store.
The asset contained a terrain that I wanted to keep the central part but not the overly large surrounding so I split the terrain tile and deleted small quarters of the whole. Then deactivated the larger ones.
Could they still be having an effect even though they arent enabled in the inspector?
It is all surrounding a couple of new assets and my terrain splitting and deleting but the larger terrain is deactivate.
Im clutching at straws here as I have no idea what is causing the issue, any ideas appreciated, thanks.
Darn, Fixed it. it was the terrains having an effect.