I m doing a Egg catch game.I used Sphere as an egg.For catching the egg,i used bucket image.When egg comes down, it did not touch the bucket.it falls down in front or back of bucket.I attach box collider and Rigidbody (with enable iskinematic) to my bucket image.For sphere already attach sphere collider.Give me a suggestion friends…
Hi thanks friend.If i uncheck iskinematic means,the bucket also falls down.
Check if there are same Colliders and rigitbodies. I mean all of them 3d or all 2d.
Look if you have checked in the colliders the IsTrigger property. If so, they’ll go through each other.
thanks friends