Collision Boxes Aren't Working

hello sorry if i’m making a nooby mistake but iv’e tried all the types of collision boxes but they just wont work the player has a collision box on so i don’t know whats going on do the objects need a script to stop the player from walking through them if they do could you help me please sorry if i’m doing something stupid.

When you just directly change the transform.position from a game object you’re actually not moving it, you’re kind of “teletransporting” it, ignoring all the physics. To move an object with physics you have to use MovePosition instead.

Do you mean that the player “kicks” the objects instead of block his movements? Mark “Is Kinematic” in the Rigid Body component of the objects that you want to be static. The question is a bit confusing, so I hope it’s what are you looking for.