I have a game where the user can fly a ship into islands to destroy them. When the ship collides with any of my islands, the island will seem to disappear but after further investigation, I observed the island just moves extremely far away instantaneously and then stops. I’ve changed the mass and drag but they don’t seem to be having an effect. Why is collision adding so much force?
This is the ship object
This is the Island object, the mass and drag are set to 100 in the code
This is a link to the apk to test out.