Collision detection for sprite

For my 2d game, I want to detect collision between two sprites.
I don’t want to use any collider but I want to perform it manually.
I think I have to use rectangular region of sprite and use update method to check for collision but now sure about it.

So what is the way in unity for this?

You could use 2D colliders, and tags to separate one from each other? Via scripts ofc.