Is there any way to check the direction of the collision? but I don't mean like checking if Y1 is smaller then Y2 I mean like with the CollisionFlags(but with out CharctherController).
Thnx for helping[=
Is there any way to check the direction of the collision? but I don't mean like checking if Y1 is smaller then Y2 I mean like with the CollisionFlags(but with out CharctherController).
Thnx for helping[=
Depending on what you need this information for, the collision normal might give you what you want.
Thnx a lot on the quick answer:D