Hello everyone!
I’m working on a 2D game, but I’m having some trouble when I use the Tilemap collider 2D.
When I make a level it all works fine, but once I use the ‘erase’ function to edit a part of my level the collision of the removed tiles won’t get removed. Because of that, I’m stuck with random spots that still have collision.
Resetting/removing and adding the Tilemap collider 2D doesn’t seem to refresh the collision. How could I get rid of these invisible blocks?
Thanks in advance!