Hi there,
I’m building a little game where you have to move a ball in a pipe system. You can rotate the pipe system to move the ball. You can also click a pipe to rotate it 90 degrees.
I use a mesh collider on the pipes because no other collider is open on two sides like it should for a pipe. The problem is: to see the ball in the pipes I had to make the pipe a bit transparent with the alpha colour setting. But now the mesh collider also doesn’t see the transparent bit of the pipe. So now when I rotate the pipes a bit too fast the ball falls through the pipe it is in. This also happens when you click the pipe.
So my questing is: is there another collider which is open on two sides and lays on the inside of a pipe or is there any way to work around it?
thanks for your time.