Collision not creating new object

To help gain more insight into your problem, I recommend liberally sprinkling Debug.Log() statements through your code to display information in realtime.

Doing this should help you answer these types of questions:

  • is this code even running? which parts are running? how often does it run?
  • what are the values of the variables involved? Are they initialized?

Knowing this information will help you reason about the behavior you are seeing.

If you are running a mobile device you can also see the console output. Google for how.

Beyond that, here is some help on how to report your problem productively in the Unity3D forums:

http://plbm.com/?p=220

If you post a code snippet, ALWAYS USE CODE TAGS:

How to use code tags: Using code tags properly