collision of variable force?

sorry I keep on asking questions, but I made it so when my character collides with an object, it destroys him and spawns a ragdoll, but I want to know if I can make it so he will only destroy if it is a certain force that hits him. EXAMPLE: If a force of 100 hits the character, he will be destroyed and a ragdoll will instantiate.

I search all over the scripting reference page. I’m sure you guys know what to do!

Thanks!:):):):smile:

Collision.relativeVelocity