I’m using the character controller for my game. I’ve got some city buildings w/ box colliers on them. However, you can walk up to the building and pop on top - that is you collide w/ the building but its pops you to the top of building. Now if I jack up the height of the buildings collider this solves this problem, but thats not a good solution.
I’ve tried adjusting all the settings in the character controller as well as the FPS walker script. Can I just disable Y movement?