Collision on my FPSController

I feel like I’m missing something obvious.

I’m finally playing with collision in some kind of complex ways, and it just flat-out isn’t working. I can’t figure out why.

The issue is, I can’t trigger any collisions on my character, which is in first-person. Collisions between one rigid-body and another (as long as they aren’t the character) work fine, but when I try and do anything like that to my character, it simply doesn’t react. I try to add rigid bodies (to interact with other rigid bodies) and I try to add colliders, and I can’t figure it out.

Is there something really simple here that I’m missing?

Thanks!

I don’t think the basic FPS controller is built to do that. I seem to recall it would interact with rigidbodies that were not asleep, but it was generally a physicsless object.

Try the RigidbodyFPSWalker, that worked nice for my projects.