Collision Problem

Hi
I’m having a simple problem with a rigidbody not colliding with the terrain.
Its a simple model i made in Blender, it has a particle system attached, in the importer i checked the “Generate Colliders” box, and i aplied the mesh collider to it, and a rigidbody. it will fall, but then when it hits the terrain it goes right through it :confused:
all the other rigidbodys work fine, i just through some cubes and spheres with rigidbodys on to the terrain to see, they work fine, also the model collides with the cubes and spheres, just not the terrain. idk what the issue is, i’m probably just missing something simple.
any help would be greatly appreciated!
thanks in advance!

Mark the collider convex. Unity does not allow moving mesh colliders to collide with other objects unless they are convex.

okay, worked perfectly thank you, much appreciated! :smile: