Hey
I’m having problems with creating collisions for my “cave” i tried to put mesh collisions on and i checked “convex” but this only collided outside the cave, what I need is to keep me inside the cave so, I should flip collision inside somehow, anyone can help?
You don’t want ‘convex’ checked for this.
(If you’re not sure what ‘convex’ means you can look it up online, but in short, your cave model is not convex. Checking ‘convex’ will generate a convex hull as its collision mesh, which means that you won’t be able to go inside of it.)
Yeah, that solved my problem,
thank you
