Collision Problems

I have a wall object and a character. The wall shouldn’t let the character move through it. I have 2 colliders and 2 rigidbodies attached to both the character and the wall. Right now when the character collide with the wall, the character as well as the wall move freely( i can still control the character while he’s moving freely). How can i make the wall not move when the character player collides with it? Also why is the character moving freely in space?


Look at the Kinematic and Use Gravity properties under the rigidbody :slight_smile:

Set the isKinematic property of your wall to true.