I have a wall object and a character. The wall shouldn’t let the character move through it. I have 2 colliders and 2 rigidbodies attached to both the character and the wall. Right now when the character collide with the wall, the character as well as the wall move freely( i can still control the character while he’s moving freely). How can i make the wall not move when the character player collides with it? Also why is the character moving freely in space?