Collision With Objects

Hello, Just a little question, I have been trying to create collisions with my first person character controller, for example a cardboard box on the floor I would like to be able move out of the way. I have made the box a rigid body and even put the mass down to 0.1 which even the wind could move surely? Yet when I run into it with my First Person Character Controller, it just sits there refusing to move. I have tried with hinge joints and the same thing happens. Unfortunately I haven’t found any tutorials online so if someone could give me a little nudge in the right direction it would be greatly appreciated. I wouldn’t have thought any scripting would be involved and I surely wouldn’t have to parent anything right?

Thanks in advance.

I believe you need to put a Rigidbody on your first person character controller as well. Set the rigidbody on the character controller to “Is Kinematic.” This will allow your FPS controller to cause rigidbody interactions (like pushing the box around) but it will not have to accept rigidbody forces.

Hmm, still no luck, I was fiddling about for a long time with all the settings and a load of combinations, I can pick it up and throw it around in the editor window, it’s just the character controller will not interact with the objects. I’ve tried putting the mass of the character controller upto 1000 and it still isn’t moving.