Hi all,
I have a question an I have Googled it but could not find a good answer for my question. Think that I have a circle and that has a Collider2D inside that circle. You can imagine a fly is going to fly but not be able to go out from that circle. That means I want my collider to border inside of the circle not outside. But when I try to do this, always my object is forced to out of the circle.
Is there any practical way me to supply my object inside a circle area in 2D sprites. I modeled the situation according to 3D for my temporary solution but, because I could not succedded what I want, I still want to learn to achieve my goal and learn it trick.
Thanks for your help,