I upgraded my project from 2022.3.49f1(apple silicon) to 2022.3.53f1(apple silicon) and the game view showed some kind of after image.
I checked frame debugger and found out that when the base camera’s background type is sky box, the color buffer is not cleared at the beginning of the render process.
when the background type is solid color, the color buffer is cleared.
This only occurs on the editor.
sky box:
solid color: