Color Correction Pro

Color Correction Pro beta

“Color Correction Pro” is designed for more professional adjustment of camera effects in your projects; for Computer, Console, Mobile Games; and easy to use.
“Color Correction Pro” compatible with Cinemachine.

“Color Correction Pro” compatible with “Post Processing Stack”: First, add the script “PostProcessingBehavior” to the camera, second add the script “ColorCorrectionPro” to the camera.

“Color Correction Pro” allows you to customize:

  • Hue, saturation, lightness, brightness, contrast, gamma
  • Sharpness, temperature, threshold
  • Color balance
  • RGB channels, in the form of curves
  • Input and output levels
  • Photo filter
  • LUT filter
  • Ramp filter

In the “LUTs” and “Ramps” directories, there are textures for the LUT and Ramp filters.
28 LUT textures and 20 Ramp textures.

LUT’s includes:

  • Autumn, Winter, Spring, Summer
  • Arctic, Ice, Tropical, Green Field
  • Sunny Day, Sunrise, Sunset, Moon Night
  • Cyber, Modern, Dream, Nostalgic, Serenity, Lemon, Swamp
  • Post War, Red Zone, Sci Fi, Wild West
  • Pencil, Grayscale, Black And White
  • Old Photo, Retro

To use “Color Correction Pro”, drag and drop “ColorCorrectionPro.cs” script to a camera
or click “Add Component” → “Image Effects” → “Color Adjustments” → “Color Correction Pro”.

See in the Asset Store




See in the Asset Store

Hi,

Is it ok for mobile?

Thanks in advance,

Nicolas

Yes

Hi is this compatible with 2018.4?

Yes

Hi,

Does it support devices with gles 2.0? I mean most color correction effects based on LUT work mostly with gles 3.0+. Because most of the implementation of the LUT is done using 3D textures, which are not supported on gles 2.0.

In Android 7.0 it works, with Mali-T720 - OpenGL ES 2.0 and 3.0.
Will it work on very old devices I don’t know.