Color Leak/Smudge on Some Road Textures on Mobile

I have this game called Container Run

The game looks awesome on Desktop but the road textures especially the white lines on this road have leaking, blurry, smudgy behavior on mobile. Same happens on both Android and iOS version. See attached.

Any suggestions?

You can check Edit->Project Settings->Quality, as well as compression and other settings for mobile platforms on individual textures. I don’t know why you have those horizontal lines though, maybe compression artefacts?