Color picker dialog is broken

Several things are broken in it:

  1. You can’t see the RGBA textboxes:
    2269246--152053--color.png
  2. Trying to move the window will autoclose it
  3. Tying to resize the window will also autoclose it

The thing that I am doing on being able to pick specific colors(for now) is keeping Gimp window on the side, having one texture in project that just contains one color that I set using gimp and taking colors from it.

Simply clicking (left or right doesn’t matter) on the menu bar will also instantly close the dialog.

Pressing the alt key while the dialog is focused will also close the window (alt+f7 allows you to move a window with arrow keys)

edit: this affects all dialogs similar to the color picker

@jmcateer Left clicking & maximising works on Ubuntu 15.04!

I’m having some trouble with this as well:

  1. open a color picker.
  2. try to do anything with it, and it disappears.
  3. try to open it again, and then it crashes.

The same happens with other popups like the script selector.

I tried to Alt+Space,x to maximize (instead of right-clicking on the titlebar), but it also disappears when I try to bring up the general window menu.

Similar behaviour here. Clicking on the menu bar, moving or resizing autocloses the color picker.
But I can click the maximize button and the window maximizes to full screen and is usable

I am using ArchLinux with Cinnamon as DE.

Same here, on Kubuntu 14.04.

I was about to mention the same problem and luckily saw this thread.
And it is happening with every other popup window. Ubuntu 15.04 x 64

Same here using Manjaro and KDE Plasma Desktop 5.4 - cant resize it in any way - with mouse instant closes window, maximise doesnt alter window size and neither does resize from the window actions menu :frowning: Mainly annoying for the lack of access to the alpha slider for transparency.

Same here running vanilla Ubuntu 14.04 with Unity DE.
Also on AMD GPU with proprietary (fglrx) drivers if that matters.

Well, I tried to reproduce the mentioned behaviour but the color picker is working fine here… Are you using the latest available build?
(don’t mind the colors, gif compression only)

Other windows also work fine, I only have a problem when trying to drag from one screen to another (dual-screen setup) as I’ve mentioned in another thread.
Ubuntu 15.04 x64
UnityDE (UnityDE and Unity3D, all Unity around here xD)
Running Unity through optirun (nVidia Optimus notebook…) [GT-540M]

Because it’s corrected in new built.
http://forum.unity3d.com/threads/unity-on-linux-release-notes-and-known-issues.350256/#post-2298239

I had the same issue on Gentoo Linux - using the latest release fixes it for me, too.

Was this ever fixed?
I’m still having this issue… not only color picker but everything picker (object picker, component picker, etc)
Sometimes I click, hit esc, click, hit esc many many times over (kinda warming it up or flushing the queue of missing or weird click events pending or something), opening the color picker again will tend to make it work.

Would be nice to finally a have a fully working color picker.

(Currently on Unity 2019.3.10f1)

Hint: you can tab your way to the numbers at least. Officially naming it “ColorTyper” not picker.

Same still happening randomly in Unity 2019.3.11f1
gotta be the most annoying bug so far

It’s driving me crazy. Sometimes I have to reopen the color window 4-5 time.
Unity 2019.3.10f1

Getting this, along with other dialogs (like the Anchor Presets on Transforms), closing on 2019.3.13f1. Pretty unsuable

Having this issue on 2019.3.13f1. To work around it you have to do an extra long click on whatever is opening the popup. Works every time.

My guess is it has to do with when the editor is running a bit slow, if LMB is released before the popup window is created and repainted, then the popup window doesn’t catch your next mouse down, your click goes through the window, making it think you clicked outside of the window, closing it.

That doesnt work for me. And its getting worse and worse. (2019.3.14f1, windows 10, double monitor)

The problem seems to be happening when opening the new window and not when clicking on it.
If the window has ui item that changes the pointer, like a resizeable part of the ui like this: 5884451--626972--upload_2020-5-22_12-2-1.png
then it will only change the pointer in the instances when the UI will work and will register the click.

Also, it seems to be not related to fps, or playmode. But it seems the more times you open a window the worse it gets, and restarting the editor resets that.