Color picker not displaying correctly

,

I’m having a problem where the Editor doesn’t display the color picker correctly in the vfx graph. I’ve been having this problem for some time now, and I can’t color my effect correctly because of this. I’m also using the Universal Render Pipeline with both Shader Graph and VFX Graph installed (and some others).

My symptoms listed below:

  • Color gradient box is really small
  • Intensity buttons don’t show up
  • Labels for intensity buttons are squished together.

Screenshot:

Error Messages in the Console:

Unable to find style 'ColorPickerOriginalColor' in skin 'GameSkin' mouseUp
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Unable to find style 'ColorPickerCurrentColor' in skin 'GameSkin' mouseUp
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Unable to find style 'ColorPicker2DThumb' in skin 'GameSkin' mouseUp
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Unable to find style 'ColorPickerHueRing' in skin 'GameSkin' mouseUp
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Unable to find style 'ColorPickerHueRing HDR' in skin 'GameSkin' mouseUp
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Unable to find style 'ColorPickerHueRingThumb' in skin 'GameSkin' mouseUp
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Unable to find style 'ColorPickerSliderBackground' in skin 'GameSkin' mouseUp
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Unable to find style 'ColorPickerBackground' in skin 'GameSkin' mouseUp
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Unable to find style 'ColorPickerExposureSwatch' in skin 'GameSkin' mouseUp
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Unable to find style 'ColorPickerCurrentExposureSwatchBorder' in skin 'GameSkin' mouseUp
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

6799829--788540--broken color picker.png

I had the same problem and fixed it by updating the Visual Effects Graph in the package manager.

1 Like

Having same issue…

I;m experiencing the same issue! Still dont know what caused it. Other projects seem to be normal

Update Visual Effect Graph package then restart Unity and my Color picker is appearing normal again

I have the same issue. It started today (2022.3.0f1) while using Visual Effect Graph (14.0.8). Then I updated Unity to 2022.3.2f1. Nothing has changed. I can’t use the color picker in the entire Unity Editor. Please help.

EDIT: Everything back to normal after deleting the Output Particle Node with the bugged color field.

EDIT 2: it’s back again… unable to use VFX Graph.

I had this same issue and found this solution else where and it worked for me.

  1. “Mouse Click” at the color selection area on the color node.
  2. “esc” + “space”

on the latest version but not working. i guess thats because im in the older version of unity

If anyone else runs into this issue, what fixed it for me was switching my Editor Theme in Preferences - from Dark to Light and then back to Dark. The same can probably work if you switch from Light to Dark then back to LIght.

2 Likes

This worked for me, thank you.