I’m trying to play with GI and with a simple initial setup, I’'m not seeing colors reflected onto other objects.
I’ve read through many tutorials and searched the forums, but I’m not having any luck.
I’ve created a scene with 2 cubes and a sphere on top of a plane.
I added materials for each, set the shader to specular and set the specular colors - blue, green, red, and white.
I expected to see the colors of the objects floating above the plane reflected on the plane and eachother, but they don’t appear to have any effect.