Hi,
I released a new asset that tints Unity shadows with a color.
I hope it will prove useful to your projects.
Webplayer available at https://dl.dropboxusercontent.com/u/…edShadows.html
Manual available at http://www.scribd.com/doc/204011606/…Shadows-Manual
You can set separately the amount of tint on the diffuse and the projected shadows ( this is what makes it different from using an ambient light ).
All Unity shaders that can receive shadows are included.
Bumped diffuse
Bumped Specular
Decal
Diffuse Detail
Diffuse
Mobile Bumped Diffuse
Mobile Bumped Specular (1 Directional Light)
Mobile Bumped Specular
Mobile Diffuse
TerrainBump
Terrain plus Grass and Splats
Parallax Diffuse
Parallax Specular
Reflective Bumped Diffuse
Reflective Bumped Specular
Reflective Diffuse
Reflective Specular
Reflective Parallax Diffuse
Reflective Parallax Specular
Self-Illumin Bumped Diffuse
Self-Illumin Bumped Specular
Self-Illumin Diffuse
Self-Illumin Specular
Self-Illumin Parallax Diffuse
Self-Illumin Parallax Specular
For custom shaders please contact me.
Limitations : Does not support lightmaps or deferred pass, all shaders are compiled.
Kind regards,
-Ippokratis
