Hey,
So, looking at an old project which I’ve updated to use Vuforia 10.14 and RegionCapture 2.2.5 inside Unity 2021.3.22f1.
My textures are just white.
Tried in Play mode and on a device - no errors/warnings, just white textures.
(TextureBufferMesh is fine - can see the camera image there, but not in the target texture)
The sample project for RegionCapture doesn’t work either.
Does anyone have a working version of RegionCapture - or an alternative solution?
Thanks!
Anyone have any pointers - anyone from Unity / Vuforia like to comment.
I have a Vuforia license I’m unable to use - very frustrating, and costly 
If the issue is specific to Vuforia, you may have more luck getting help at their forums.
[Thanks for the reply]
Vuforia forums… yeah, about that:
“We offer new support options and therefore the forums are now in read-only mode! Please check out our Support Center for more information.” - Vuforia Engine Team
Still waiting to hear back from them : /
I don’t think they have any desire to support this 3rd party feature 
@WyattBUnity - do you know of an alternative solution to RegionCapture?
Thanks!