Hi Guys)
I’m building a first project in Unity, so I ask for advice in one not obvious question.
I want to do scratch with layer break effect, and almost succeeded.
The implementation is as follows.
On the stage is a picture, on top of which is an image with a blur effect.
I made it so that when you move the mouse, a blur tear effect appears (trail renderer with standard material. Standard material causes the blur to “disappear”). In general, everything is not bad, but I need to somehow highlight the edges of the scratch. (scr 1 - as is, scr 2 - I want to get)

Please tell me, what is the easiest way to do this?

