I have been having colour issues since updating, here is what the app I am working on should look like (still does on windows, and did on Android before updating)
I suspect this has something to do with HDR but that is just a hunch, I don’t really know what is going on, could someone please point me in the right direction?
That makes sense, thanks a lot for the pointer. The issue with Mac was resolved by removing a broken file reference in a render pass. Looks like the the colour space is very reduced in the android build
Here is the windows build and the colour test as expected: