Hey,
In Photoshop, colours are measured in 0-255 type measurements, and Unity does it in a 0.0-1.0 style. Is there a way to translate photoshop colour info to unity info?
I find that making colours by scripting and guessing the numbers between 0 and 1 to get a nice one is hit and miss and miss and miss. If The unity colour selector had little numbers saying what my colour choice was in terms of 0.0 to 1.0 measurements, that would help. Or am I missing an obvious way of doing this?
Thank you
AC