com.unity.transport

Hi
Is there any plans to somehow release the com.unity.transport in a way usable by .NET core?
Or is this a part of pure .NET based runtime of DOTS planed for the distant future?

Tiny is where they have done the most work towards making Unity friendly to other runtimes. Anything it needs from the core engine it has to port. I did have Tiny running in .Net Core about a year ago.

Initially they had the entire transport source open including the C bits, but then they pulled those.

If you just want a nice lightweight portable UDP library GitHub - nxrighthere/NanoSockets: Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols is pretty nice.

The developers currently working on the transport are not monitoring the DOTS forums, so questions about transport specifically are better to ask in the multiplayer forums than the dots forums. I will try to move this thread there.