From Firefox, clicking the “Open in Unity” button at https://www.assetstore.unity3d.com/en/#!/content/40756 does not associate with Unity. The browser attempts to open it and doesn’t know what to make of it.
Doesn’t anybody read pinned tabs…
6th dot in the known issues: Unity on Linux: Release Notes and Known Issues - Unity Engine - Unity Discussions
So is there a workaround? Or is there no way for a Linux user to download anything from the asset store?
You can use the asset store window inside Unity.
Now there isn’t a the asset store inside Unity.
How can we manage to get the URI from the button working ?
@vince6794
Asset store should work just fine inside Unity editor, Linux as well.
It’s in the menu “Window” → “Asset Store”, or use shortcut “Ctrl+9”.
It behaves like normal windows(Inspector etc).
I simply reverted back to 2018/2019 versions.
In the 2020 version there isn’t the asset store anymore, just the web version.
Hope they’ll fix it in time for the next LTS.
Thank you anyway @senkal =)
There’s one workaround I found:
- Open a new project and then click on the window option from the main toolbar.
- Select the option Asset store (CTRL+9) and then you should be able to see the unity asset store in the project.
- On your browser, mark the oculus integration app as favorite, then in the project click on the favorite icon and then you will be able to import the oculus integration part. You had to do this because if you try to type in the oculus integration keywords in the search bar, nothing will come up.
Hope this helps.
In the 2020 versions, once added to “My Assets” on the store website, open Package Manager in Unity, in the “Packages” dropdown, select “My Assets”. This shows you the assets you have added through the store and lets you import them into Unity project.
^^^^^^^ @Risho_Team17 has the right idea. You obtain the asset in the store, then use the package manager to import it. The Linux editor is currently not playing nice with the links.
Others that have mentioned the asset store missing in the editor are also correct. In 2020+ we no longer include CEF in Unity, so there’s no web page rendering built-in.
Hi
Unity MyAssts can not find asset I just bought and kharma links dont work in Browser on Windows.
How can I import asset into project?
Where to find a place to feed direct link to asset in Unity?
@Ghostbird , have you followed the stops in the pinned thread ?
Thanks I’m using this as a work around method as I still get the error when I click open in Unity in my browser com.unity3d.kharma:content
I cannot upload new packages as a publisher. Whenever I click “Upload on Unity Editor” or try to open Asset Store Tools, nothing happens. Any other option or methods to try?
The same thing happens to you as it does to me. A few days ago it worked perfectly for me, but suddenly today it won’t let me import any assets, not even assets that I already had downloaded. From what I read, these have the error in Linux but I am using Windows and I get the same error. It should be noted that I am using version 2022.3.16f1
If someone has this trouble in future (on Windows):
- Open CMD (WIN+R)
- Type: regedit => press Enter
- Go to: HKEY_CLASSES_ROOT\com.unity3d.kharma\shell\Open\command
- Open (default) parameter there
- Check if path is correct. Most likely you deleted editor version which is included in this path.
- Correct path with link to existing unity editor version
- Restart PC