The same build for my game worked fine on iOS11 - 12, but users on iOS13 are getting tons of these:
Thread 10 Queue : com.unity3d.WebOperationQueue (QOS: UNSPECIFIED) (concurrent)
When testing on Xcode, this is the result within the console
2019-10-01 14:23:41.794752-0700 reloaded[1788:398162] -[NSURLResponse statusCode]: unrecognized selector sent to instance 0x282b979a0
2019-10-01 14:23:41.853064-0700 reloaded[1788:398162] Uncaught exception: NSInvalidArgumentException: -[NSURLResponse statusCode]: unrecognized selector sent to instance 0x282b979a0
(
0 CoreFoundation 0x00000001bd765c44 97285ACB-7B21-393A-ABF6-03F1DBB5D2A2 + 1256516
1 libobjc.A.dylib 0x00000001bd4800c8 objc_exception_throw + 60
2 CoreFoundation 0x00000001bd663fc0 97285ACB-7B21-393A-ABF6-03F1DBB5D2A2 + 200640
3 CoreFoundation 0x00000001bd76a3d4 97285ACB-7B21-393A-ABF6-03F1DBB5D2A2 + 1274836
4 CoreFoundation 0x00000001bd76c570 _CF_forwarding_prep_0 + 96
5 reloaded 0x0000000104cf33d8 -[UnityWebRequestDelegate handleResponse:] + 124
6 reloaded 0x0000000104cf3310 -[UnityWebRequestDelegate URLSession:dataTask:didReceiveResponse:completionHandler:] + 68
7 CFNetwork 0x00000001c0b551b8 _CFNetworkHTTPConnectionCacheSetLimit + 194852
8 Foundation 0x00000001bdb35c60 672CF0CB-4951-3B91-89DF-55E953AEA00F + 1170528
9 Foundation 0x00000001bda377e8 672CF0CB-4951-3B91-89DF-55E953AEA00F + 129000
10 Foundation 0x00000001bdb37fbc 672CF0CB-4951-3B91-89DF-55E953AEA00F + 1179580
11 Foundation 0x00000001bda37464 672CF0CB-4951-3B91-89DF-55E953AEA00F + 128100
12 Foundation 0x00000001bdb389e8 672CF0CB-4951-3B91-89DF-55E953AEA00F + 1182184
13 Foundation 0x00000001bdb384a8 672CF0CB-4951-3B91-89DF-55E953AEA00F + 1180840
14 libdispatch.dylib 0x00000001bd4193ac ED0789CD-8D80-39F4-9651-D8707D9C0337 + 62380
15 libdispatch.dylib 0x00000001bd40d00c ED0789CD-8D80-39F4-9651-D8707D9C0337 + 12300
16 libdispatch.dylib 0x00000001bd40f78c ED0789CD-8D80-39F4-9651-D8707D9C0337 + 22412
17 libdispatch.dylib 0x00000001bd40eeec ED0789CD-8D80-39F4-9651-D8707D9C0337 + 20204
18 libdispatch.dylib 0x00000001bd41bbd4 ED0789CD-8D80-39F4-9651-D8707D9C0337 + 72660
19 libdispatch.dylib 0x00000001bd41c384 ED0789CD-8D80-39F4-9651-D8707D9C0337 + 74628
20 libsystem_pthread.dylib 0x00000001bd472a60 _pthread_wqthread + 216
21 libsystem_pthread.dylib 0x00000001bd478c78 start_wqthread + 8
)
(lldb)
Symbolicated crash log
Thread 3 name: Dispatch queue: com.unity3d.WebOperationQueue (QOS: UNSPECIFIED)
Thread 3 Crashed:
0 libsystem_kernel.dylib 0x00000001bd550ef4 __pthread_kill + 8
1 libsystem_pthread.dylib 0x00000001bd471d1c pthread_kill + 196
2 libsystem_c.dylib 0x00000001bd401a54 abort + 104
3 taptapreloaded 0x00000001033f8f84 0x1025e0000 + 14782340
4 taptapreloaded 0x000000010260ae14 0x1025e0000 + 175636
5 CoreFoundation 0x00000001bd765f40 __handleUncaughtException + 640
6 libobjc.A.dylib 0x00000001bd48039c _objc_terminate+ 25500 () + 112
7 libc++abi.dylib 0x00000001bd525634 std::__terminate(void (*)+ 58932 ()) + 20
8 libc++abi.dylib 0x00000001bd5255c0 std::terminate+ 58816 () + 44
9 libdispatch.dylib 0x00000001bd40d020 _dispatch_client_callout + 40
10 libdispatch.dylib 0x00000001bd40f78c _dispatch_continuation_pop + 408
11 libdispatch.dylib 0x00000001bd40eeec _dispatch_async_redirect_invoke + 596
12 libdispatch.dylib 0x00000001bd41bbd4 _dispatch_root_queue_drain + 348
13 libdispatch.dylib 0x00000001bd41c384 _dispatch_worker_thread2 + 120
14 libsystem_pthread.dylib 0x00000001bd472a60 _pthread_wqthread + 216
15 libsystem_pthread.dylib 0x00000001bd478c78 start_wqthread + 8
5021294–491744–crashlog.txt (99.2 KB)