Combat Commando 3D Shooter

Hi, Everyone

I with other 2 people build this with unity, It is a small effort but I hope you guys will like and will support us by giving suggestions to improve it.

Thank you.

PlayStore link: https://play.google.com/store/apps/details?id=com.alphakeet.combat.commando.shooter
iTunes link: https://itunes.apple.com/us/app/combat-commando-3d-shooter/id1108867605?mt=8

The AI doesn’t seem to react to another AI character being shot directly in front of him. They just continue to follow the path they are on.
Most characters seem to die in two poses. Might consider adding a couple extra death cycles or maybe ragdoll.
The environment would benefit from some pre-baked ambient occlusion shading baked into the diffuse/albedo textures.
The mirror reflect/refract shader/material on the scope is kind of weird looking. I can’t tell why it doesn’t look correct, it just doesn’t. Maybe it needs to be blended with the color of the actual scopes glass color and maybe reduce the reflection amount. If able the reflection/refraction could be increased as the camera moves closer and reduced as the camera moves farther away from the end of the scope.

The character animations look well done and setup properly.