hey I made my own combat grid for my rpg game. It is giving me errors like this:
expecting ), found ‘block’. expecting ), found ‘*’.and 19 more just like it. I posted
it on the forum and they said it looked fine so here is my code:
var Jake : CharacterAtt;
var block : Vector2;
var combatPosition : Vector3[] = new Vector3[6];
enum CombatPos
{
Playerleft = 0,
Playercenter = 1,
Playerright = 2,
Enemyleft = 3,
Enemycenter = 4,
Enemyright = 5
}
function Start()
{
for(var i : int = 0;i < 6;i++)
{
if(i< 3)combatPosition _= Vector3(transform.position.x +((i-((i<3)?1))*block.x),0,transform.position.z-(((i<3)?1)*block.y));_
else combatPosition = Vector3(transform.position.x +((i-((i<3)?4)*block.x)),0,transform.position.z+(((i<3)?1)*block.y));
* }*
* Jake = new CharacterAtt(Player.Jake,“Jake”,20,21,19,18,22,22,23,1000);*
* Jake.Addweapon(new Weapon(“knife”,1,10,false,Element.physical,50,Player.Jake));*
}
can someone tell me how to fix this any help would be great.