Combine Meshes

Hey, new to Unity, and the community. Sorry If I posted this in the wrong place. I was having a bit of trouble trying to figure out what forum to put design time help questions, lol.

In Maya you can combine meshes together to make them on mesh. I imported the mesh into Unity, but the textures weren’t on the shaders. I decided to import the pieces in, and texture them in unity. Worked out great. Thing is I was wondering if I could combine these pieces together again in untiy, durring design time.

I’ve only got basic knowledge in programming. I understand classes, and functions, but I’m better in vb net. I’ll be learning the new languages as I go. lol.

any way that’s why I’m trying to combine in design, save the hastle. My scripts are gonna be pretty simple at first…

Are you combing meshes that have different materials? That’s generally not a good practice as it increases the draw calls.

For combining meshes that share materials there is a script for doing that called “CombineChildren” which can be found in the Standard Assets Scripts package. To learn how to import packages have read through this:

http://unity3d.com/support/documentation/Manual/HOWTO-InstallStandardAssets.html