Combine textures with CG?

Hi. I use this shader with fragment programs:

http://wiki.unity3d.com/index.php/Skin_Shader_3

And my question; I need add second, alphablend texture into the shader, for tattoos etc.
This method isn’t working - “SetTexture commands have no effect when fragment programs are used”

Can you help me?

The skin shader doesn’t support a second texture to blend. You need to modify the result of the shader to support alpha blend with an additional texture.

See this questions: