I´m using CombineChildrenExtended to combine meshes, but once is combined,… how can i generate uv light map for it?..
I have found this :
http://blueasa.tistory.com/m/post/938
it has solved my problems…
Thanks any way…
I´m using CombineChildrenExtended to combine meshes, but once is combined,… how can i generate uv light map for it?..
I have found this :
http://blueasa.tistory.com/m/post/938
it has solved my problems…
Thanks any way…