Combined meshes not connecting

Is that the Hardwater addon? I bought that one… I think it won’t work unless you do have a continuous mesh.

If you want to join those Hexes to share verts, do your own combine but:

  • eliminate dupe verts (don’t try to be clever, just brute force it for the first version)

  • renumber triangles that use eliminated dupes

If that’s fast enough you’re done. I assume this only happens on level load?

Otherwise you’d need to make a spatial bucketing thing to speed up the eliminate dupe verts.

ALSO, for future reference, photographs of code are not a thing.

If you post a code snippet, ALWAYS USE CODE TAGS:

How to use code tags: Using code tags properly