Combining 360 Video with 3D Spatial Audio?

Hi there,

Totally new to this world and I’m hoping someone can answer my question.

I’m creating 3D spatial audio for a 360 video that I’d like to text in a Google Cardboard headset. I’m searching for a way to combine both elements into a single exported file and Unity 3D came up. I was wondering if Unity 3D can be used to combine both audio and video with head-tracking that I can output for use in Google Cardboard?

Yes! For audio and rendering checkout the Cardboard SDK (It has the best spatialization on the market and is totally free and very performant) You can check it out at:
https://developers.google.com/cardboard/unity/

I haven’t tried the 360 degree video in Unity but some info can be found at this link: Home - Meta Community Forums
What format is the video in? Do you know what camera it’s from? You’ll need a special mesh (potentially the skybox in Unity could work) with some funky UVs to match the video distortion(that link has a link to some but it might be different to your video)