I have a class that uses multiple different ScriptableObjects. I’ve written CustomEditors for them.
How do I use those editors I already wrote in a class that uses those ScriptableObjects as properties?
As below I have “WorkBehavior”. Axis and AxisBoolean types are ScriptableObjects.

Here is how it is rendered if I inspect the Axis asset.

And how it is rendered in the Class it is a property in.

